This project was made for a class, the main goal was to make a videogame.
Using simple graphics we decided to make a simple racing counter clock videogame, where the player has to catch the rotating things that appear in the scenario, these are, cheeps, bicycles, crabs and a lady.
The things appear depending on the place you're at, ex: the cheeps are in the farm, the bicycles in the city and so on.
This was the first game made in unity so it might have curious features :P
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